OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
Do you dislike solving the same problem twice and enjoy automating things? Makes life easier right? Come do that with us, and help ensure that our projects maintain a high-quality level.
As an automation engineer within games, you will ensure that the project does not break, both before and after release. You will continuously monitor and present findings to stakeholders. This entails working closely with both the QA and code teams and create tools to facilitate their work, making sure we have a high-performant and high-quality end-product.
You will be an essential part of the new programming team - a team with big ambitions and passion for their craft. The game is in its early stages and you will be an important part of its success!
What is different about developing games in comparison to other software?
Creating games is very challenging and rewarding! You will play the game often and see your contributions in action - you can feel the impact you are making.” - Johan, Lead Programmer. If this resonates with you and you fulfill the below requirements - you could be the Sharkster for us!
Requirements:
- Professional experience in Continuous Integration pipelining tools.
- Comfortable working independently in C++ and one additional language (example python, javascript, C#).
- Experience with databases and query languages.
- A true collaborative spirit - making sure communication works efficiently between disciplines.
- Excited about researching new technologies!
That little extra:
- Quality assurance experience.
- Game industry experience.
- Console development.
- Experience of working with Unreal Engine.
- Data gathering and presentation.
- Server and client orchestration.
Please make sure your application is in English as it is our official company language. This is a permanent position based in Malmö, Sweden, and is open to all applicants intending to relocate as soon as possible.
Who we are:
Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Sharkmob is currently working on three major projects: Bloodhunt - a battle royale set in the Vampire: The Masquerade universe slated for release in 2021; and two proprietary, unannounced projects.
We hope that you want to join us on our adventure and become a part of our crew. You can find more about Sharkmob and the perks of being a crew member here (https://www.sharkmob.com/about).