Build and Release Engineer

Arbetsbeskrivning

We are looking for a Build ad Release Engineer for one of our online games.

We think a suitable candidate loves to play videogames, is a hands-on person with strategic mindset and someone who takes pride in what they do. If you have a knack for automating things rather than doing them again and again this will be seen as a big plus!

We are a passionate group of people that enjoy working together, so collaborative skills and a service oriented mindset will take you a long way.



Key Qualifications

- Jenkins, GitHub, Ansible, Octopus Deploy, Chef/Puppet… You know the challenges of building software and find ways to build and deploy easier.
- Docker, Nomad, Kubernetes, Swarm… Yup, you’ve seen it all.
- Prometheus, Nagios, OP5, Pagerduty, … tuning monitoring just right is imperative to success.
- 5+ years of experience with Linux, UNIX, Windows.
- Continuous Integration and Deployment are phases that excite you.
- You know how to set direction and build consensus through vigorous debate
- You’re an expert in the Build and Release space, but don’t want to be limited to that space, what excites you is the opportunity to have a broad impact on the product and end user experience.
- Experience with Python, Powershell.


Added bonus:

- Familiar with Unreal Engine 4 in build scenarios.
- Experience with C#.

Sammanfattning

  • Arbetsplats: Sharkmob
  • 1 plats
  • Tillsvidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 10 mars 2020
  • Ansök senast: 27 augusti 2020

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