Environment Artist

Environment Artist

Arbetsbeskrivning

Avalanche Studios Group and its creative division are looking for a passionate and highly creative Senior Environment Artist for our studio in Malmö. As a Senior Environment Artist you will be tasked with crafting cutting edge game environments. The ideal candidate will have experience creating natural environments particularly vegetation and organic terrain. They should also have a broad experience in the discipline covering other areas such as hard surfaces, man made structures and props.


The candidate must be a self starter who is capable of identifying what is needed to get the job done. They must feel comfortable working in a multidisciplinary team, who they will be working with to create astounding, beautiful open worlds. They will be expected to drive the quality benchmark for the discipline whilst managing their time to match the project’s goals.


This is a rare opportunity for the candidate who wants to play an instrumental role in a small but senior team, making high quality games. If you are a person who likes being challenged and stimulated in an ambitious and talented environment this position will suit you perfectly.


The Position
As an Environment Artist at Avalanche Studios you will collaborate in a small, interdisciplinary team to create art for our world and all of its components. We expect you to take your assets all the way from conceptual mockups through modeling and texturing to final placement in the environment. You will also be responsible for the final functionality of your assets, such as setup of destruction and environment animations.


Required qualifications
Excellent modeling and texturing skills using Autodesk Maya and Adobe Photoshop
Experience with physically-based rendering
A strong reel with clearly-documented artistic accomplishments
A great sense of technical know-how and functional problem-solving
Passion for making and playing games



Desired qualifications
5+ years of AAA experience and with at least one open-world game shipped (or equivalent)
Experience with Zbrush
Experience with Allegorithmic Substance Designer or Painter.
Experience with Quixel Suite
Experience with photogrammetric asset creation workflows
Ability to communicate and realize an artistic vision


To apply for this position please register below with a detailed resume, link to a portfolio and cover letter. A portfolio is required demonstrating all aspects of your skills. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Malmö.


Our Values
At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.

Sammanfattning

  • Arbetsplats: FATALIST DEVELOPMENT AB STOCKHOLM
  • 1 plats
  • Tillsvidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 6 april 2020
  • Ansök senast: 6 maj 2020

Besöksadress

Västgötagatan 5
STOCKHOLM

Postadress

ÅSÖGATAN 108 PLAN 7
STOCKHOLM, 11827

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