Lead Level Designer

Arbetsbeskrivning

For more than 15 years at FISHLABS we have been creating award-winning, chart-topping games that have been brought to life on millions of screens. At our core, we are a Studio for gamers, by gamers, and a reference in developing premium games with deep and engaging experiences across platforms.
As part of PLAION and alongside our Deep Silver sister studios across the globe, we create stunning immersive experiences that inspire millions of players worldwide.
We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
Are you ready for the challenge? Join us! This is going to be a thrilling ride.
Mission Briefing
Lead a team of Level Designers to craft engaging game spaces that bring the game’s design vision to life
Become part of the team’s hands-on creation output through every step of the production from inception to polish, and lead by example
Work with Design Director to interpret the game’s design vision into clear guidance for the team
Team up with other leads of related departments to identify and explore engaging gameplay scenarios
Champion the game’s level design vision and facilitate widespread visibility for your team’s output
Hold regular reviews, team up with QA and analyze external playtest to guide iterative revisions
Mentor the level design team and foster a creative working environment that leads to creative self-expression, professional and personal growth
Act as a liaison with the management and director team, taking an active role in the planning, prioritizing, and decision-making
Continuously optimize the level production pipeline and documentation standards

Skillset
5+ years of experience as a Level Designer on at least one shipped AA/AAA titles
Strong visual storytelling skills and excellent understanding of 3D game space and pacing
Exceptional capacity for teamwork and an inclusive attitude that welcomes feedback and criticism as part of collaborative problem-solving
High comfort level in pitching concepts clearly and concisely to a broader audience outside of your department
Expansive knowledge of general game design and game development to think outside of the box of your discipline
Exceptional proficiency in quickly blocking out levels within game engines and 3d tools.
In-depth knowledge of industry trends
Intuitive understanding of how action games work and why people play them
A strong ability to break down complex problems into manageable pieces that are relevant to others
Experience in working with game scripting systems
Excellent level of written and spoken English

Bonus Skills
Experience as a lead designer, with at least one shipped title in this position
Experience working on projects involving multiple internal and external partners
Experience in working with Unreal Engine’s Blueprint system
Academic degree or work experience in art, architecture, interior design, cinematography, or industrial design
Drawing/Art/Photoshop/Writing skills


Öppen för alla
Vi fokuserar på din kompetens, inte dina övriga förutsättningar. Vi är öppna för att anpassa rollen eller arbetsplatsen efter dina behov.

Sammanfattning

  • Arbetsplats: PLAION AB Stockholm
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 24 oktober 2023
  • Ansök senast: 4 november 2023

Postadress

Sjöviksvägen 56
Stockholm, 11758

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