Rendering Tools Engineer

Arbetsbeskrivning

The Frostbite team is looking for an engineer to join our Rendering group. As part of the team you will work on a wide range of different tools and pipelines with both content creators and programmers as customers. Our Frostbite tools engineers cares deeply about quality and knows how important the communication and interaction with our customers are.



We are looking for talented, self-motivated individuals with the capability and drive to build the premiere game engine for a multitude of platforms. We want creative, committed and communicative people who want to be part of developing the best platform for some of the industry?s most talented game teams. We encourage our employees to be involved and have a strong go-ahead spirit. In return we provide great individual freedom and autonomy, true influence and a flat hierarchy.



Primary responsibilities
Design, implement and maintain C# and C++ tools and scripts with a varying user base
Work tightly with a cross-discipline team to provide highly productive and intuitive tools
Provide support and assistance to all teams using the engine


Qualifications
Bachelor?s degree in Computer Science, Computer Engineering or equivalent work experience
Strong knowledge of C++ and C#/.NET application development
Great communication skills (verbal and written)
Experience building GUIs
Self-motivated with a strong sense of quality


We prefer applicants with
Experience working with Python or other dynamic scripting languages (Lua, Ruby, etc)
Experience building WPF applications
Experience of rendering programming and algorithms


General Information
As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English.

Sammanfattning

Besöksadress

Katarinavägen 15
None

Postadress

None
Stockholm, 10460

Liknande jobb


5 december 2023

1 december 2023

27 november 2023