Technical Artist

Technical Artist

Arbetsbeskrivning

The Position
Avalanche Studios Group and its creative division Systemic Reaction is looking for a Technical Artist to join our team in Malmö, South Sweden. As the Technical Artist you will support other artists with technical problem solving and best practice.


The successful candidate will be expected to gain expert knowledge of Apex, Avalanche’s in-house engine. This knowledge will be used to assist other team members in achieving their tasks efficiently through direct support and documentation. You will play a key role in setting up, learning existing and maintaining art pipelines and workflows.


You will need to have an understanding of real-time rendering, shaders and PBR and any technical limitations in regard to memory and performance for the project. You should be well-acquainted with content creation workflows; procedural and manual - involving Maya, Substance Painter, Substance Designer and Houdini.


The TA must be a great communicator frequently interacting across teams and projects such as artists, other technical artists, level designers and programmers. To excel in this role they need to be highly motivated, autonomous and a self starter.


This role gives a huge opportunity for ownership and impact on the project and is a key role within our highly skilled and modestly sized team working exclusively on self published projects.


Required qualifications
Experience in the game industry
Understanding of asset creation pipelines and workflows
Python scripting experience
Good understanding of real time rendering
Strong communicator and collaborator both verbal and written
Expert Maya Knowledge
Familiar with Substance Designer & Painter



Desired qualifications
Knowledgeable in interaction design
Experienced with Houdini
Have knowledge in C++



We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios and which games you are currently playing. For this role you need to be able to work full-time in our Malmö office. To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.

Our Values
At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.

Sammanfattning

  • Arbetsplats: FATALIST DEVELOPMENT AB STOCKHOLM
  • 1 plats
  • Tillsvidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 30 april 2020
  • Ansök senast: 30 maj 2020

Besöksadress

Västgötagatan 5
STOCKHOLM

Postadress

ÅSÖGATAN 108 PLAN 7
STOCKHOLM, 11827

Liknande jobb


Game Product Owner

Game Product Owner

22 april 2024

Senior Level Designer

Senior Level Designer

3 april 2024

Product Owner

Product Owner

5 februari 2024