C++ Technical Director - Frostbite

C++ Technical Director - Frostbite

Arbetsbeskrivning

We are Frostbite
Frostbite is EA's state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Madden, Plants vs. Zombies, Need for Speed, Anthem, and Star Wars Battlefront II.
The Frostbite Core Systems group in EA is looking for a Technical Director. The mission of the Core Systems group is to develop Frostbite foundational technologies that are used by all other Frostbite teams to help game teams around the world build bigger and better games.
What you will do as a Technical Director:
Reporting to the Senior Engineering Manager, you will be part of a diverse team developing the game engine behind the amazing worlds you see in Frostbite games.
You will work with the entire Core Systems group in Frostbite but focus on the team developing the technology for in-game live editing workflows. This includes data-driven workflows and systems for building levels and objects in Frostbite focusing on game engine performance and flexibility.
You will drive the architecture for the runtime systems and workflows for levels and world building, striving to improve the quality and the performance of the code, of our procedures and tools. You will also code, side by side with the team, following Agile methodologies.
You will mentor other engineers to build high-quality code, review code and designs written by peers, and work with game teams to help them improve existing and develop new technologies.
You will collaborate with the Principal Technical Director and the Technical Director community inside of Frostbite to ensure alignment on best practices, architectural integrity and quality across multiple product areas.
Required Skills:
5+ years of experience working with C++
Experience from game engine development or large-scale game development
Deep understanding of software architecture concepts
Experience mentoring other engineers
Experience designing maintainable, structured and documented code
Experience with object-oriented design patterns and test-driven development
Understanding of multithreaded architectures and synchronization principles
Excellent debugging skills

Desired Skills:
Experience with scene and entity systems, handling huge worlds, streaming, and subdivision or multi-user workflows
Experience with real-time computer graphics techniques and APIs
Experience with data-oriented design and unit testing
Experience with Agile development practices
Experience with developing tools in C# and the WPF/UWP frameworks

What's in it for you?
Work in a friendly environment with a flexible schedule and a great culture
Learn new skills and professional software development practices
Participate in worldwide gaming-related events and conferences
Have your name on the credits of the triple-A games based on Frostbite
Comprehensive health and benefit packages
Of course, free video games

We love to brag about our great perks like comprehensive health and benefit packages. And since we realize it takes outstanding people to make outstanding games, we offer great compensation and benefits packages and a culture that values creativity and individuality.
Are you ready to join the game?

Sammanfattning

  • Arbetsplats: EA DIGITAL ILLUSIONS CE AB Stockholm
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 22 mars 2022
  • Ansök senast: 1 april 2022

Postadress

Södermalmsállen 36
Stockholm, 11828

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