Cinematics Producer [Avatar: Frontiers of Pandora]

Arbetsbeskrivning

Job Description
As a Cinematics Producer, you will be part of Avatar: Frontiers of Pandora's Project Management team. Reporting to the World Producer, you will be an important part of the game development and have the opportunity to manage some of the best teams in the industry. You will be responsible to build and manage a productive internal cinematics team.
This is a permanent position based in Malmö, Sweden, and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager / cover letter in English. Applications will be reviewed whilst the job-ad is posted.


Responsibilities
Build and manage a productive internal cinematics production team
Set benchmarks, pipeline and approval process to guarantee product quality and budget
Maintain and foster communication between internal stakeholders and external partners
Planning, scheduling and put together a roadmap ensuring the delivery on time, with the required quality
Identifying risks, issues, and plan for mitigation in order to reduce impact on the content, schedule and/or quality
Leading and managing distributed teams and help them developing a culture of feedback and constant improvement
Determining human resource needs, set up and follow up on the hiring and assignment plans

Good to know
As we aim to build a team that continuously pushes the boundaries of what’s possible within game development (and because we love to learn and grow from the people around us), we might ask you to do a practical test as a part of the recruitment process. We look forward to receiving your application and learning more about you. Meanwhile, please check out the videos posted below and our employee perks here, to gain greater insight into life at Massive.
Qualifications
You as a person


You are passionate and curious about games and game development. You are able to solve complex problems and transform them into an action plan with the delivery target in mind. You are inclusive and able to take and give feedback to improve yourself and your team. You have a proactive approach and are willing to help out on every part where your knowledge and skills are needed. You show a strong work ethic regarding team development and the well-being of your team members. Besides the above we’re looking for someone aligned with our core values and the following skills and experience:
Significant AAA Game Development experience, working in a Project Management position or in a leadership position within production
Significant experience in cinematics
You’ve got at least two full game projects shipped
Game development tools knowledge and work experience (Jira, Hansoft, etc.)
Knowledge of game development methodology
Extensive People Management experience and previous experience of direct reports

Additional Information
Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 650 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.
At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.
All your application information will be kept confidential according to EEO & GDPR guidelines.

Kontaktpersoner på detta företaget

Recruiter Elena Popescu
040-6001000

Sammanfattning

  • Arbetsplats: UBISOFT ENTERTAINMENT SWEDEN AB MALMÖ
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 3 september 2021
  • Ansök senast: 13 september 2021

Besöksadress

DROTTNINGGATAN 34
MALMÖ

Postadress

BOX 4297
MALMÖ, 20314

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