Environment Artist

Environment Artist

Arbetsbeskrivning

Environment Artists create the physical space where the players experience the game. The role is extremely versatile and a wide range of techniques and experiences are required. Due to the versatile and cross-disciplinary nature, they need to work extremely close with other crafts and have great communication and collaboration skills.
At Embark we are constantly evolving our tools and workflows with the ambition of eliminating tedious and manual input. This in turn means the role of an Environment Artist constantly changes, with the Artist having to adapt to new tools, workflows, and mindset, as many traditional tasks move towards proceduralism and automation. As an Environment Artist at Embark we value multiple years of previous experience within game development, with a deep understanding of modelling, texturing, shaders, lighting and photogrammetry. Knowledge and interest within traditional arts, architecture, color theory, geography, geology, and other relevant fields is also highly valued.
Example of responsibilities 

Props placement, terrain sculpting, and creation of natural biome content


3D modelling, texturing and shader work


Create mood board and collect reference material to reach the direction presented by directors


Work with photogrammetry and attend photogrammetry reference trips


Play the game, participate in playtests and provide feedback


Create plans for content production and workflows


Work with and review content from relevant external partners


We would love if you have

Excellent visual skillset and deep artistic understanding and knowledge


Minimum 5-7 years of relevant professional experience within the game industry


A portfolio that showcases realistic game art


Experience building vegetation is a plus


Great understanding of the technical aspects of the game, memory and performance


Follow directions and deliver to quality from a visual, gameplay and technical perspective


Great communication and collaboration skills


Great understanding of the the gameplay experience of the game


Ability to deliver according to agreed time and budget constraints


Estimate tasks and time, update plans, and deliver content to quality according to directions


Be a role model, culture carrier and spokesperson for Embark


This is an on-site role, and we are only considering candidates already residing in Sweden.
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

Sammanfattning

  • Arbetsplats: Embark Studios Stockholm
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 21 juli 2026
  • Ansök senast: 17 januari 2027

Postadress

Kungsträdgårdsgatan 16
Stockholm, 11147

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