Paradox Development Studio is looking for a C++ Game Programmer to build features and game systems on top of our in-house engine for Grand Strategy Games such as Stellaris, Europa Universalis and Imperator: Rome. You will be a fundamental part of creating fun and rich strategy games that keep players engaged for years.

About the Role
As a Game Programmer you will be working in a small team solving challenging problems using C++. You will be developing features and systems alongside designers and artists that fundamentally shape the games we release. Our developers have a high level of ownership over their work and it’s important that you can plan and manage your work efficiently.
Our cross-discipline teams are excited to collaborate regularly and work together to craft the best possible experiences. As such, you should be good at cooperating with people while also being passionate about games. Our company culture revolves around being dedicated, nerdy, open-minded and getting-shit-done and if you think those words describe you - you should drop us a line!

As a Game Programmer you will…
Build and maintain well-engineered C++ code with high levels of stability and performance.
Design and implement features in at least 2 different focus areas such as gameplay systems, AI, networking, graphics, user interface, our scripting language and optimization.
Solve interesting problems, from designing and building new systems from scratch to optimizing features to be both performant but scriptable.
Collaborate daily with, and estimate tasks for other programmers, designers and artists.
Continue to level-up as a programmer by sharing knowledge through internal workshops and giving / receiving guidance and feedback with other programmers.

Good understanding of modern C++.
A minimum of 2 years of professional experience with C++.
Good debugging skills.
Passion for video games.
A sense of independence and an ability to take long-term ownership of your features.
Ability to estimate your tasks and collaborate with technical and non-technical colleagues.
Comfortable communicating with English, both written and spoken.



  • Arbetsplats: Paradox Development Studio AB Stockholm
  • 1 plats
  • Tillsvidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 14 augusti 2020
  • Ansök senast: 25 augusti 2020


Västgötagatan 5
Stockholm, 11827

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