OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
We are looking for an experienced 3D Rendering Engine Developer to work with our engineering team to build technology that supports best in class visual asset optimization pipelines for game and non-game industries. You have an extensive experience with real time engine development, rendering technologies, a deep understanding of different rendering approaches and proven experience building real time rendering pipelines and game engine applications.
Responsibilities
- Contribute new features to different real time and rendering pipelines.
- Work closely with our material team to hit our visual targets while remaining performant for real time visualization across different platforms.
- Help develop pipeline and tools to efficiently render 3D assets.
- Maintain visual quality and performance parity between different target platforms.
- Be the point of contact for rendering related discussions between our product teams.
- Build and support rendering related tools and pipelines to enable content makers to efficiently produce high quality visual assets.
- Mentor and assist more junior team members in areas of expertise.
Requirements
- Minimum of 3+ years commercial rendering and game engine development experience.
- Professional experience in writing highly optimized post effects and shaders for multiple platforms.
- Experience with deferred rendering pipelines.
- Experience with offline rendering techniques such as ray tracing, path tracing and light mapping.
To apply for this position, send your CV and your complete application to jobs@simplygon.com. Don´t forget to mention ?3D Rendering? in the subject.
Apply as soon as possible as we review applications continously.
Do you know someone who would be a perfect fit? Let them know! Thanks!