OBS! Ansökningsperioden för denna annonsen har
Frostbite is EA's state of the art multi-platform game development engine that empowers game creators to shape the future of gaming! We achieve this by developing leading-edge engine features and world-class tools. Our talented team from across the globe is dedicated to building innovative technology and working with teams across EA to create amazing games.
You will join us in the global rendering team, driving the technology forward to power future titles and push the boundaries of visual quality in games.
The Senior Engineering Manager role
As a Senior Engineering Manager on Frostbite, you will
You will report to a Senior Director of Engineering in Frostbite.
You will hire, motivate, and manage engineers to implement the Frostbite product roadmap.
Manage retention, efficiency, and overall sustainable team health.
You will grow individual's careers by providing feedback, coaching and mentoring
Promote collaboration, code quality, and best practices
Coach teams to become highly effective, using agile principles and practices
Identify, coach, grow and support leaders within the team
Have a strong sense of accountability and awareness of how the work of the team impacts the games and players
Foster a culture of diversity to empower teams by encouraging an inclusive environment where all opinions are heard
Work with Frostbite leaders to plan development work, monitor workload, and communicate progress against commitments
Collaborate with Engineers on the team, Technical Directors, Product Owners, Program Managers and other Engineering Managers
QualificationsYou have 7 years of hands-on experience developing software in an Agile environment
You have 5 or more years of leading software teams
You have experience managing engineers as direct reports
You have demonstrated a servant leadership mindset in your teams
You have experience with Agile project management methodologies
You have experience working in engineering teams combining practical R&D and product delivery and support, ideally in the rendering domain.
Experience in game development, game engine work and C++
Understanding of modern computer graphics, APIs and techniques.