Senior Environment Artist [Avatar Project]

Arbetsbeskrivning

Job Description


As part of the Avatar Project, you will play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is a unique opportunity to keep growing your experience in games while working hand in hand with Disney’s creative minds and James Cameron's production company, Lightstorm Entertainment.


As a Senior Environment (Level) Artist at Massive, you'll get the chance to use your artistic eye to create gameplay spaces that not only play well but look visually stunning too. Utilizing the power of our in-house game engine - Snowdrop, you'll collaborate with fellow Artists, Tech Art, and Level Designers to create unique AAA game worlds. You'll distribute and prop 3D assets throughout the game for great composition and readability.


This is a permanent position based in Malmö, Sweden and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager / cover letter in English. Applications will be reviewed whilst the job-ad is posted.


Responsibilities


Environmental storytelling through set dressing
Build 3D scenes for environments based on concept art and reference imagery
Collaborate with the Level Design Team to maintain gameplay requirements and Tech Art to maintain performance requirements
Maintain quality, efficiency and consistency across your work



Qualifications


You as a person
You push what environment art can mean to a game through creative initiatives. You’re not afraid to take responsibility and ownership for whatever's needed within the team, to make the game better. Your openness and flexibility complements this and enables you to provide insights from all parts of the development into your area of expertise, which makes you a valuable source of ideas and suggestions.


Besides the above we’re looking for someone aligned with our core values and the following skills and experience:
A relevant portfolio of artwork (must include Level/Environment Art and ideally, examples with a fluid/organic nature - remembering Pandora, "It's kinda the Garden of Eden with teeth and claws" James Cameron)
Proven experience working in the games industry with at least one AAA title to your name
Deep understanding of art fundamentals and design (including an understanding of composition, color theory and lighting)
Great technical knowledge of 3D packages, texturing packages and game engines like Unity/Unreal
Solid understanding of the workflows required to create an asset from the Blockout stage to final quality, and optimization for real-time rendering



Good to know
We aim to build a team that continuously pushes the boundaries of what’s possible in game development, and because we love to learn and grow from the people around us, we might ask you to complete a practical test as a part of the recruitment process.
We look forward to receiving your application and learning more about you. Meanwhile, please check out the videos posted below and our employee perks here, to gain greater insight into life at Massive.
Additional information
Longing to be part of a fun, creative, and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!
Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden, and fully owned by Ubisoft, the world’s third-largest independent video game publisher. We are more than 650 people from 45+ different countries working together to produce major titles such as World in Conflict, Far Cry 3, Tom Clancy’s The Division, and our latest Avatar Project.
We value diversity at Massive, promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio.
Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun, and adventure as well as opportunities for learning and self-discovery.
At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.
All your information will be kept confidential according to EEO guidelines.

Kontaktpersoner på detta företaget

Recruiter Elena Popescu
040-6001000

Sammanfattning

  • Arbetsplats: UBISOFT ENTERTAINMENT SWEDEN AB MALMÖ
  • 1 plats
  • Tillsvidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 16 december 2020
  • Ansök senast: 28 december 2020

Besöksadress

DROTTNINGGATAN 34
MALMÖ

Postadress

BOX 4297
MALMÖ, 20314

Liknande jobb


Technical Artist

24 april 2024

Environment Artist

Environment Artist

9 februari 2024