Tools Programmer

Tools Programmer

Arbetsbeskrivning

We are looking for someone who thrives working with teams in a variety of disciplines, to build awesome tools in the name of ultimately creating a great game.

Each team member at Arrowhead is passionate about making a kickass effort to create great games. To achieve this we believe it is important to have a team of dedicated, friendly and helpful people around you. We offer a driven and creative environment where small cross-disciplinary teams work tightly together to provide next generation game play experiences.

About the job
As a tools programmer at Arrowhead, you will be part of our tech team while working closely with designers, artists and programmers to analyse and improve their workflow.

Your work will allow you to have a direct impact on the development experience of others by improving their workflows and pipeline. We offer a driven and creative environment where small groups work independently within cross-disciplinary feature teams.

Your contribution
- Maintain and iterate on existing tools and editor features, ensuring that overall quality and usability meet the needs of the project.
- Work together with all feature teams to design and develop new tools, increasing quality of life for all.
- Help to identify workflow issues and bottlenecks in our pipelines and continuously work to improve them.
- Cooperate with the Engine Programmers to implement features in the engine when needed for tools development.
- Communicate and follow up progress on tools with the content developers.


Our requirements
- 3-5 years of technical work experience in the video games industry
- Experience working with C# / C++
- Experience with script languages such as Lua, Javascript or Python
- Experience writing game development tools that improve the user experience and workflow.
- Familiarity with an existing game engine with understanding of game engine and editor concepts
- Strong debugging and problem solving skills.
- Demonstrates dedication to high quality standards.
- Good collaboration and communication skills with a cooperative attitude.
- Good English communication skills (verbal and written)


Bonus qualifications
- Experience working with WPF.
- Familiarity with DCC tools such as Maya, Modo or Blender


We see the ideal candidate as a self starter who is eager to improve the development pipeline
We think you highly enjoy working with developers of all disciplines, to ensure that our tools and workflow enhance the creative process for everyone. To be successful we believe you have the ability to communicate effectively across teams and disciplines, while maintaining a positive and friendly attitude.

Appreciation of collaboration will go a long way at Arrowhead. The ideal candidate will also be self-motivated, with the ability to improve the tools under their own direction.

Practical information
Scope: Full-time 40 hours per week and permanent position at the studio

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. We interview candidates continuously and hire when we find a good fit, so it is recommended you apply as soon as possible.

Sammanfattning

  • Arbetsplats: Arrowhead Game Studios
  • 1 plats
  • Tillsvidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 16 juni 2020
  • Ansök senast: 31 juli 2020

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