OBS! Ansökningsperioden för denna annonsen har
As an UI programmer, you will play a crucial role in shaping the user interface for our upcoming AAA game! Joining our dedicated UI team, you'll collaborate closely with fellow programmers, designers, artists, and testers. Your daily tasks will involve crafting innovative game features using our inhouse engine, Snowdrop. As a key member of the UI team, your primary responsibility will be to assist Technical Artists in creating an exceptional UI for the project.
This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!
What you'll do
Collaborate with UI Artists to enrich and expand the functionality of the engine, ensuring a seamless integration of artistic vision into the user interface.
Play a key role in the design and implementation of robust gameplay systems, leveraging your expertise to enhance the overall gaming experience.
Engage in the development process of a C++ multithreaded engine, employing cutting-edge techniques to ensure efficiency and optimal performance.
Demonstrate a keen awareness of performance considerations by optimizing algorithms and efficiently managing memory and bandwidth usage, contributing to an optimized and responsive gaming environment.
What you'll bring
As a seasoned professional in the gaming industry, you thrive on autonomy and possess a well-honed ability to structure your tasks effectively. Your commitment to quality and attention to detail is evident in your day-to-day work. Collaboration is second nature to you, and your efficient communication style fosters a harmonious team environment.
Besides the above we’re looking for someone aligned with our core values and the following skills and experience:
Demonstrated experience in UI or Gameplay programming within the game development landscape.
Proven track record with over two years of professional experience in C++ programming specifically within the gaming industry.
A solid understanding of the intricacies of game development processes and the complete life cycle of game production.