3D/Graphics Artist

Arbetsbeskrivning

DICE is looking for a 3D/Grapichs Artists that are responsible for seeking out and understanding the art direction and the overall vision of the game - and to ask if something is missing or is unclear. They are also responsible for understanding and for taking in to account how their tasks fits into the big picture when planning, prioritizing and estimating their work.

Work task examples:

- Reference gathering
- Create Character Concepts
- Drive and own Style and Tone for characters on a project
- Implement 3D objects to Game Engine
- Generating LOD?s
- Shader and animation setup
- Visual tweaks both on 3D meshes and 2D textures
- Technical tweaks on shaders, 3D mesh and 2D textures
- Deliver outsourcing briefs
- Deliver feedback to outsourcing partners
- Bugfixing
- Character Renders
- Photo shoots



What skills does DICE look for?

Discipline Skills

- Maya skills
- Photoshop skills
- Good Anatomy understanding
- Life Drawing
- Rigging
- Skinning
- 3D scanning knowledge
- Composition
- Lighting
- Chromatics
- Editor knowledge
- Basic knowledge in photography
- High Poly sculpting
- Zbrush
- Games dev experience


Soft Skills

- Feedback
- Structure & Planning
- Drive
- Ownership

Sammanfattning

Besöksadress

Katarinavägen 15
None

Postadress

None
Stockholm, 10460

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